From “Xbox One X better than PS4 Pro and Switch for devs as Microsoft release launch warning” by GARY JONES, 2017
The Xbox One X release date has been set for November 7 this year and will be the most powerful on the market.
Not only will it provide the best graphics for many games, others will boast other big technical boosts due to the console’s specs.
This all comes at a cost though, with the Xbox One X priced at 449.99 in the UK, and $500 in the United States.
As we saw at E3, Microsoft have a range of new titles that are planning to support it in a big way, providing fans with another choice in the already busy gaming market.
While the tech giant have gone out their way to try and show the Xbox One X as a great new option for gamers, some developers are also praising the new console.
Paul Bettner of Super Lucky’s Tale developer Playful has commented further on the Xbox One X devkit that’s been released to provide a better platform for developers.
Speaking to Gamespot, Bettner revealed why he thought it was the most comfortable console to use for developing on.
“From a developer’s standpoint, [Xbox One X] is the most developer-friendly console we have ever worked with,” he explained.
“Not just because the hardware is super over-powered–which it is. I don’t understand how they … it’s like a high-end PC crammed into this tiny little box.”
Bettner added: “The tools and support we had developing the game is the most advanced it’s ever been.
And I think that’s because Microsoft hasn’t necessarily been reinventing [with every new console], they’ve been refining and making it more powerful. This is the best version yet of the Xbox.”
Providing the most friendly to use console, over the likes of the PS4, PS4 Pro and the Nintendo Switch, will likely prove a big boost to Microsoft’s plans to see wide ranging support for the Xbox One X.
But the tech giant themselves have cautioned fans when looking to buy the new piece of kit, which comes at high price-point.
Speaking to Giant Bomb, Xbox chief Phil Spencer confirmed that while the Xbox One X was a poweful new option to consider, it has been designed for one audience in particular.
‘Xbox One X is specifically a console, so it’s for someone who want to play on a console, who wants the most powerful console, a premium experience… it’s not for everyone, just like the Elite Controller, a $150 controller is not for everybody,” Spencer revealed.
“Some of you just get the controller you have, and go and play your games, and so we’re going to play a lot of Xbox One S’s. We’ll sell more S’s than X’s, because the price point is important to a lot of people.
“But there are some people out there who go and buy a Titan X, and put it in their PC, and it’s for a specific thing, and there’s also people on the console side that buy a PS4 Pro or an Elite controller, and want the best experience that their console ecosystem offers.
“And I wanted to make sure that the best that Xbox offers would be the best thing that anybody is offering right now.”